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Clinical Interventions for Technology-Based Problems: Excessive Internet and Video Game Use

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Psychological problems arising from excessive use of digital technologies, particularly in relation to the Internet and video games, are of growing clinical concern. Although there is no consensus whether technology-based problems constitute primary psychopathologies that should be recognized as clinical disorders, a significant number of problem users have used clinical treatment services. There is therefore a growing need for the mental health community to be aware of available clinical treatments for technology-based problem behaviors and the efficacy of these treatments. This article presents an overview of the prevalence of technology-based problems in Eastern and Western countries and the known cognitive-behavioral dimensions of problematic technology use. We also consider issues related to the assessment of technology-based problems, and critically review clinical treatments for technology-based problems.

Keywords: ADDICTION; INTERNET; TECHNOLOGY; VIDEO GAME

Document Type: Research Article

Publication date: 01 February 2012

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  • The Journal of Cognitive Psychotherapy is no longer available to subscribers on Ingenta Connect. Please go to http://connect.springerpub.com/content/sgrjcp to access your online subscription to Journal of Cognitive Psychotherapy.
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