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Open Access Holo Reality: Real-time low-bandwidth 3D range video communications on consumer mobile devices with application to augmented reality

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An increasing number of mobile devices are equipped to acquire 3D range data along with color texture (e.g., iPhone X). As these devices are adopted, more people will have direct access to 3D imaging devices, bringing advanced applications, such as mobile 3D video calls and remote 3D telemedicine, within reach. This paper introduces Holo Reality, a novel platform that enables real-time, wireless 3D video communications to and from todayâ–™s mobile (e.g., iPhone, iPad) devices. The major contributions are (1) a modular platform for performing 3D video acquisition, encoding, compression, transmission, decompression, and visualization entirely on consumer mobile devices and (2) a demonstration system that successfully delivered 3D video content from one mobile device to another, in real-time, over standard wireless networks. Our demonstration system uses augmented reality to visualize received 3D video content within the userâ–™s natural environment, highlighting the platformâ–™s potential to enable advanced applications for telepresence and telecollaboration. This technology also has the potential to realize new applications within areas such as mechatronics and telemedicine.
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Keywords: 3D Communications; 3D Data Processing; 3D Imaging; 3D Range Data; 3D Range Data Encoding; 3D Video; 3D Video Communications; Augmented Reality

Document Type: Research Article

Publication date: January 13, 2019

This article was made available online on January 13, 2019 as a Fast Track article with title: "Holo Reality: Real-time low-bandwidth 3D range video communications on consumer mobile devices with application to augmented reality".

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  • For more than 30 years, the Electronic Imaging Symposium has been serving those in the broad community - from academia and industry - who work on imaging science and digital technologies. The breadth of the Symposium covers the entire imaging science ecosystem, from capture (sensors, camera) through image processing (image quality, color and appearance) to how we and our surrogate machines see and interpret images. Applications covered include augmented reality, autonomous vehicles, machine vision, data analysis, digital and mobile photography, security, virtual reality, and human vision. IS&T began sole sponsorship of the meeting in 2016. All papers presented at EIs 20+ conferences are open access.

    Please note: For purposes of its Digital Library content, IS&T defines Open Access as papers that will be downloadable in their entirety for free in perpetuity. Copyright restrictions on papers vary; see individual paper for details.

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