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Rapid Simulation of Translucent Material with Contrast-Reversing Rendering

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We present a rendering method to reproduce translucent appearances in real-time. Since the translucency is caused by complicated light behavior such as scattering and absorption, reproducing translucent material requires computationally expensive cost. Due to its computational cost, it is difficult to apply the digital mock-up with the computer graphics for the purpose of cost reduction and acceleration of developing products. In order to reproduce the translucent appearance rapidly, we focus on the contrast-reversing image processing. We embed this simple image processing method to the reflection model. Our proposed method can reproduce in real-time with almost the same appearance compared to commercial rendering software.
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Document Type: Research Article

Publication date: November 3, 2014

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  • CIC is the premier annual technical gathering for scientists, technologists, and engineers working in the areas of color science and systems, and their application to color imaging. Participants represent disciplines ranging from psychophysics, optical physics, image processing, color science to graphic arts, systems engineering, and hardware and software development. While a broad mix of professional interests is the hallmark of these conferences, the focus is color. CICs traditionally offer two days of short courses followed by three days of technical sessions that include three keynotes, an evening lecture, a vibrant interactive (poster) papers session, and workshops. An endearing symbol of the meeting is the Cactus Award, given each year to the author(s) of the best interactive paper; there are also Best Paper and Best Student Paper awards.

    Please note: for Purposes of its Digital Library content, IS&T defines Open Access as papers that will be downloadable in their entirety for free in perpetuity. Copyright restrictions on papers vary; see individual paper for details.

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