Algorithms and language concepts in coded art | Intellect Skip to content
1981
Volume 9, Issue 2-3
  • ISSN: 1477-965X
  • E-ISSN: 1758-9533

Abstract

The present article reports several applied experiments in the generation of aesthetic forms from algorithms and data. In these experiments algorithms and data are the driving morphogenetic force to such an extent that the role of the human creator must be reexamined case-by-case. Artists that program the graphics or sound generating algorithms may in turn be said to be programmed perceptually by the resulting artworks, in the sense that they must adapt their perception in a conscious or involuntary effort to detect or project meaning in their form. While forms generated by algorithms or data are to a large extent unpredictable, an intimate relationship between programmer, performer/listener/viewer and the piece is created through instinctive, empirical familiarity with the tools and the creative process, which is afforded by the immediate and highly interactive nature of the frameworks employed. A simple iterative algorithm that produces a novel kind of chaotic geometric shapes is presented. Examples of an application of Paul Klee’s principles of visual form in programming interactive audio-visual dance performance are given. These principles are directly derived from the language-based metaphor of active, medial and passive voice. Finally, ongoing experiments in letting language structures emerge from data derived from a sound database are presented.

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2012-05-17
2024-04-23
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