Skip to main content
padlock icon - secure page this page is secure

Brain Health and Online Gaming

Buy Article:

$25.00 + tax (Refund Policy)

This short article provides a basic introduction to online gaming, including types of games, their purpose, the state of the game industry, and the recent interface between online games and health—particularly brain health. From the unique perspective of a game producer, it also discusses future trends for the game industry.
No Reference information available - sign in for access.
No Citation information available - sign in for access.
No Supplementary Data.
No Article Media
No Metrics

Document Type: Research Article

Publication date: July 1, 2011

More about this publication?
  • Practitioners and researchers in the field of aging have long relied on Generations to provide them with in-depth research, practical applications, and valuable insight into the lives of older adults and those who work with them. Each issue features several articles on a single topic, guest-edited by one or more recognized experts in the subject area, and includes contributions from a range of practitioners, researchers, policymakers and elders. Authoritative and comprehensive, Generations offers a wide range of perspectives on relevant and timely topics in aging. This is what makes Generations an ideal resource for professionals, academics and anyone interested in aging.
  • Subscribe to this Title
  • Membership Information
  • Information for Advertisers
  • Ingenta Connect is not responsible for the content or availability of external websites
  • Access Key
  • Free content
  • Partial Free content
  • New content
  • Open access content
  • Partial Open access content
  • Subscribed content
  • Partial Subscribed content
  • Free trial content
Cookie Policy
X
Cookie Policy
Ingenta Connect website makes use of cookies so as to keep track of data that you have filled in. I am Happy with this Find out more