A working prototype of a dynamic geographical information system
The objective of this work is to develop a dynamic geographical information system (DGIS) applicable for the simulation of spatio-temporal phenomena. DGIS is designed and implemented as a dynamic raster GIS in a fully integrated systems strategy using theory of modelling and simulation, discrete event systems specifications, and knowledge-based simulation methodologies. The approach accommodates the representations and operators of current GIS in a broader systems representation scheme that includes the constructs for handling continuous time, model base, multiple resolution, hierarchy, taxonomy, variable structure, and intelligent agents. DGIS is defined as an endomorphic system that can be transformed by the user into different, application-specific, spatial dynamic simulation environments depending on the models selected to fit the various aspects of its structure. In this paper we describe the theory, methods, and technologies upon which the system is designed and implemented and discuss how it can support complex spatial simulations. To probe operational applicability, an instance of DGIS is generated: a fire spread simulation environment, which is tested in the simulation of 15 real fire events.
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