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Publisher: Taylor and Francis Ltd

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Volume 46, Numbers 13-14, October, 2003

Hedonomics--affective human factors design
pp. 1269-1272(4)
Authors: Helander, Martin; Po Tham, Ming

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Effective affective user interface design in games
pp. 1332-1345(14)
Authors: Johnson, Daniel; Wiles, Janet

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Product design, semantics and emotional response
pp. 1346-1360(15)
Authors: Demirbilek, Oya; Sener, Bahar

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Let's talk: anthropomorphization as means to cope with stress of interacting with technical devices
pp. 1361-1374(14)
Authors: Luczak, Holger; Roetting, Matthias; Schmidt, Ludger

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The emotional quality of speech in voice services
pp. 1375-1385(11)
Authors: Maffiolo, V; Chateau, N

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Is talking to an automated teller machine natural and fun?
pp. 1386-1407(22)
Authors: Chan, FY; Khalid, HM

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Using semantic environment description as a tool to evaluate car interiors
pp. 1408-1422(15)
Authors: Karlsson, Bodil; Aronsson, Ninna; Svensson, Karin

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Incorporating user satisfaction into the look-and-feel of mobile phone design
pp. 1423-1440(18)
Authors: Yun, Myung Hwan; Han, Sung; Hong, Sang; Kim, Jongseo

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A systematic approach for coupling user satisfaction with product design
pp. 1441-1461(21)
Authors: Han, Sung; Hong, Sang

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Book reviews
pp. 1462-1465(4)

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The Newsletter of the IEA
pp. 1465-1469(5)

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