Skip to main content
padlock icon - secure page this page is secure


Buy Article:

$39.00 + tax (Refund Policy)

The concepts of passion as proposed by Vallerand et al. (2003) were employed to describe the passion of online computer game players. An empirical survey was conducted, and statistical analysis was utilized to analyze the 404 responses. The empirical evidence confirms the theory of Vallerand et al. that the passion for online computer games can be divided into two subdimensions, namely harmonious passion and obsessive passion. Furthermore, the influences of harmonious and obsessive passion on players' addiction to online computer games differ significantly. Obsessive passion may lead to addiction, while harmonious passion normally does not. These results support the argument that only obsessive passion leads to negative outcomes.
No Reference information available - sign in for access.
No Citation information available - sign in for access.
No Supplementary Data.
No Article Media
No Metrics

Document Type: Research Article

Publication date: January 1, 2007

More about this publication?
  • Access Key
  • Free content
  • Partial Free content
  • New content
  • Open access content
  • Partial Open access content
  • Subscribed content
  • Partial Subscribed content
  • Free trial content
Cookie Policy
Cookie Policy
Ingenta Connect website makes use of cookies so as to keep track of data that you have filled in. I am Happy with this Find out more