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From Fictional Videogame Stills to Time Travelling with Rosalind Brodsky, 19912005

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In her paper, Suzanne Treister describes her pioneering work in videogame art. Suzanne Treister was one of the first artists to appropriate videogame imagery and iconography to produce gallery-oriented artwork, and this paper describes the motivation behind this work as well as the context in which it was produced. Her paper also covers her more recent work, including Time Travelling with Rosalind Brodsky.
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Keywords: Amiga; art; nineties; painting; videogame; videogame art

Document Type: Research Article

Publication date: July 1, 2006

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