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Programming in the world

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Over eight years of working with computers, a recurring problem has been what to do when existing tools fail to grow along with artistic ideas. Having failed to become skilled at pro-gramming, I have repeatedly sought ways to deal with this problem. I describe my experi-ence of working with programmers and my adoption of various visual programming tools. I also describe some of the territories I have crossed in pondering the concepts of program-ming and computation, especially in regard to augmented reality. I also describe my group's recent work in augmented reality and music, as well as a promising approach to augmented reality authoring.
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Keywords: augmented reality; augmented reality authoring; media art; physical programming

Document Type: Research Article

Affiliations: 1: ATR Media Information Science Laboratories, Kyoto 2: UTS Creativity and Cognition Research Studios, Sydney

Publication date: January 1, 2006

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