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Design knowledge as interaction between form and shape: A pedagogic case study

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Designing with a computer means to establish meaningful relationships between form and shape. It is necessary to develop computer tools that narrow the gap that still persists between the perceived form and the computer representation of a shape. We present a set of prototype tools to create two-dimensional compositions, whose purpose is to facilitate the interaction between designer and computer. The tools have been used to teach architecture students some fundamental implications in the use of computers to design.
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Document Type: Research Article

Publication date: September 1, 2002

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