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For more than 30 years, the Electronic Imaging Symposium has been serving those in the broad community - from academia and industry - who work on imaging science and digital technologies. The breadth of the Symposium covers the entire imaging science ecosystem, from capture (sensors, camera) through image processing (image quality, color and appearance) to how we and our surrogate machines see and interpret images. Applications covered include augmented reality, autonomous vehicles, machine vision, data analysis, digital and mobile photography, security, virtual reality, and human vision. IS&T began sole sponsorship of the meeting in 2016. All papers presented at EIs 20+ conferences are open access.

Please note: For purposes of its Digital Library content, IS&T defines Open Access as papers that will be downloadable in their entirety for free in perpetuity. Copyright restrictions on papers vary; see individual paper for details.

Publisher: Society for Imaging Science and Technology

The Engineering Reality of Virtual Reality 2017

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Open Access Oculus Rift with Stereo Camera for Augmented Reality Medical Intubation Training
pp. 5-10(6)
Authors: Lim, Kyung yul Kevin; Suresh, Preetham; Schulze, Jürgen P.

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Open Access Virtual Reality Instructional Modules in Education Based on Gaming Metaphor
pp. 11-18(8)
Authors: Sharma, Sharad; Ossuetta, Emmanuel

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Open Access Soft robotic glove for kinesthetic haptic feedback in virtual reality environments
pp. 19-24(6)
Authors: Jadhav, Saurabh; Kannanda, Vikas; Kang, Bocheng; Tolley, Michael T.; Schulze, Jurgen P.

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Open Access The Destiny-class CyberCANOE – a surround screen, stereoscopic, cyber-enabled collaboration analysis navigation and observation environment
pp. 25-30(6)
Authors: Kawano, Noel; Theriot, Ryan; Lam, Jack; Wu, Eric; Guagliardo, Andrew; Kobayashi, Dylan; Gonzalez, Alberto; Uchida, Ken; Leigh, Jason

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Open Access CAVE versus Head-Mounted Displays: Ongoing thoughts
pp. 31-35(5)
Author: Mestre, Daniel R.

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Open Access Distributed VR Rendering Using NVIDIA OptiX
pp. 36-41(6)
Authors: McCarthy, Dylan; Schulze, J¨ Urgen P.

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Open Access Laser Illuminated Projectors and their Benefits for Immersive Environments
pp. 42-47(6)
Authors: Reiners, D.; Rains, D. Rose; Burgess, W.; Cruz-Neira, C.

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Open Access New VR Navigation Techniques to Reduce Cybersickness
pp. 48-53(6)
Authors: Kemeny, Andras; George, Paul; Mérienne, Frédéric; Colombet, Florent

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Open Access Exploring Body Gestures as Natural User Interface for Flying in a Virtual Reality Game with Kinect
pp. 60-63(4)
Authors: Tong, Xin; Pekcetin, Serkan; Gromala, Diane; Machuca, Frederico

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