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The Realistic Texture Reconstruction on Display

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Image texture is defined as a function of the spatial variation in pixel intensities and has been a subject of intense study by many researchers. In the conventional methods of enhancing texture reproduction, only the lightness component is usually considered and different characteristics classified by texture category are not considered.

In this study, we investigate the emotional adjectives related with visual tactility and texture. They are classified into three categories which can typically stand for Rough, Glossy and Soft texture. For visual tactility, texture is reproduced by both lightness enhancement based on lightness information and on the colour enhancement based on colour properties in each texture category.

The purpose of this study is to investigate the relationship between visual tactility and colour property. Following this relationship, we propose a realistic texture reproduction method for different texture types.
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Document Type: Research Article

Publication date: January 1, 2008

More about this publication?
  • Started in 2002 and merged with the Color and Imaging Conference (CIC) in 2014, CGIV covered a wide range of topics related to colour and visual information, including color science, computational color, color in computer graphics, color reproduction, volor vision/psychophysics, color image quality, color image processing, and multispectral color science. Drawing papers from researchers, scientists, and engineers worldwide, DGIV offered attendees a unique experience to share with colleagues in industry and academic, and on national and international standards committees. Held every year in Europe, DGIV papers were more academic in their focus and had high student participation rates.

    Please note: For purposes of its Digital Library content, IS&T defines Open Access as papers that will be downloadable in their entirety for free in perpetuity. Copyright restrictions on papers vary; see individual papers for details.

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