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Virtual Creativity (VCR) is an academic peer-reviewed journal focusing on creativity in online virtual worlds and other related platforms where the virtual is examined as a central theme in contemporary media art practices and applied contexts. Pieces exploring the subject of digital creativity are sought from the broad perspective of Art, Science and Technology, in what is a widespread field of discourse. One focus of the journal is an examination of creative activity in the metaverse - from art, design and architecture, to research and education, to play and entertainment. Additionally, Virtual Creativity seeks to engage with ways in which the virtual reflects upon the implications of the physical.

Virtual Creativity was previously published as Metaverse Creativity (new title: Virtual Creativity).

Publisher: Intellect

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Volume 8, Number 1, 1 June 2018

Editorial

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Articles

Bauhaus scenography for virtual reality
pp. 39-57(19)
Author: Fisher, Joshua A.

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Up in the air with VR360
pp. 59-73(15)
Authors: Santano, Delas; See, Zi Siang; Fong, Chi How; Thwaites, Harold

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Project Review

WEAR: Wearable technologists engage with artists for responsible innovation: Processes and progress
pp. 91-105(15)
Authors: Baker, Camille; Ranaivoson, Heritiana; Greinke, Berit; Bryan-Kinns, Nick

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Artwork

Imperceptible art artwork
pp. 107-116(10)
Author: Vasovic, Aleksandra

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Conference Review

Conference Review
pp. 117-120(4)
Author: Morie, Jacquelyn Ford

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