Darling sweetheart: Queer objects in early computer art
Reaching back to the very origins of modern computing, this article seeks to identify one of the earliest examples of expressive computational art ever produced in the queer work of the computer scientist Christopher Strachey. Strachey was a colleague of computer pioneer Alan Turing, and the author of several playful early programs for computer music, computer games, and computer fiction. In examining his work through the lens of computer art and sexuality, this article argues for the role of playful misuse, mischievous disruption, and the unexpected in the production of new forms of expressive computational art that we might describe as a new romanticism.
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Document Type: Research Article
Affiliations: New York University
Publication date: 01 December 2013
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- In 2017 Metaverse Creativity is changing its name to Virtual Creativity, to reflect its content more accurately. Metaverse Creativity is a refereed journal focusing on the examination of creativity in user-defined online virtual worlds such as Second Life. While such creative activity includes artistic activity, this definition should in no way be limited to artistic output alone but should encompass the output of the various disciplines of design - such as fashion and object design, landscaping and virtual architecture - that are currently all amply manifest in Second Life.
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