Using Serious Games for Human Resource Management: Lessons From France's Top 40 Companies
Businesses around the world use serious games to make training more compelling and effective. An examination of the historic role of serious games in human resource management and the differences between serious games and other forms of professional development leads to the formation of a system for classifying serious games. Coupled with the experiences revealed in a study of 43 leading French firms that employ serious games to manage various aspects of HR, the typology can help managers, regardless of location and industry, choose or create the most effective serious games to attract, select, train, integrate, and retain today's top talent. © 2016 Wiley Periodicals, Inc. Designed to make training exciting and more compelling, serious games are used by the leading companies in France for selection, recruitment, and evaluation, as well as to help improve training, motivation, and collaboration. A look at the differences between serious games and other forms of training shows how serious games can best be used, and leads to a typology to help HR managers put the concept of fun and games into serious practice.
No Supplementary Data
No Article Media
Document Type: Research Article
Publication date: March 1, 2016