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Publisher: Wiley-Blackwell on behalf of the European Association for Computer Graphics

Volume 35, Number 8, 1 December 2016

A Procedural Approach to Modelling Virtual Climbing Plants With Tendrils
pp. 5-18(14)
Authors: Wong, Sai‐Keung; Chen, Kai‐Chun

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Reducing Lateral Visual Biases in Displays
pp. 19-31(13)
Authors: Huberman, Inbar; Fattal, Raanan

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A Survey of Real‐Time Crowd Rendering
pp. 32-50(19)
Authors: Beacco, A.; Pelechano, N.; Andújar, C.

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A Virtual Director Using Hidden Markov Models
pp. 51-67(17)
Authors: Merabti, B.; Christie, M.; Bouatouch, K.

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Performance Comparison of Bounding Volume Hierarchies and Kd‐Trees for GPU Ray Tracing
pp. 68-79(12)
Authors: Vinkler, Marek; Havran, Vlastimil; Bittner, Jiří

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Recognition‐Difficulty‐Aware Hidden Images Based on Clue‐Map
pp. 80-94(15)
Authors: Zhao, Yandan; Du, Hui; Jin, Xiaogang

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Visualizing Waypoints‐Constrained Origin‐Destination Patterns for Massive Transportation Data
pp. 95-107(13)
Authors: Zeng, W.; Fu, C.‐W.; Müller Arisona, S.; Erath, A.; Qu, H.

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Memory‐Efficient Interactive Online Reconstruction From Depth Image Streams
pp. 108-119(12)
Authors: Reichl, F.; Weiss, J.; Westermann, R.

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Reviewers
pp. 120-121(2)

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