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Publisher: Wiley-Blackwell on behalf of the European Association for Computer Graphics

Volume 30, Number 4, 1 June 2011

Optimizing Environment Maps for Material Depiction
pp. 1171-1180(10)
Authors: Bousseau, Adrien; Chapoulie, Emmanuelle; Ramamoorthi, Ravi; Agrawala, Maneesh

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An Energy‐Conserving Hair Reflectance Model
pp. 1181-1187(7)
Authors: d'Eon, Eugene; Francois, Guillaume; Hill, Martin; Letteri, Joe; Aubry, Jean‐Marie

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Stone Weathering in a Photograph
pp. 1189-1196(8)
Authors: Xue, Su; Dorsey, Julie; Rushmeier, Holly

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Stratified Sampling for Stochastic Transparency
pp. 1197-1204(8)
Authors: Laine, Samuli; Karras, Tero

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Improved Stochastic Progressive Photon Mapping with Metropolis Sampling
pp. 1205-1213(9)
Authors: Chen, Jiating; Wang, Bin; Yong, Jun‐Hai

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Efficient Computation of Blue Noise Point Sets through Importance Sampling
pp. 1215-1221(7)
Authors: Kalantari, Nima Khademi; Sen, Pradeep

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Silhouette‐Aware Warping for Image‐Based Rendering
pp. 1223-1232(10)
Authors: Chaurasia, Gaurav; Sorkine, Olga; Drettakis, George

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ManyLoDs: Parallel Many‐View Level‐of‐Detail Selection for Real‐Time Global Illumination
pp. 1233-1240(8)
Authors: Hollander, Matthias; Ritschel, Tobias; Eisemann, Elmar; Boubekeur, Tamy

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Perception of Visual Artifacts in Image‐Based Rendering of Façades
pp. 1241-1250(10)
Authors: Vangorp, P.; Chaurasia, G.; Laffont, P.‐Y.; Fleming, R. W.; Drettakis, G.

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Anaglyph Stereo Without Ghosting
pp. 1251-1259(9)
Authors: Sanftmann, H.; Weiskopf, D.

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Perceptual Global Illumination Cancellation in Complex Projection Environments
pp. 1261-1268(8)
Authors: Sheng, Yu; Cutler, Barbara; Chen, Chao; Nasman, Joshua

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A Physically Plausible Model for Light Emission from Glowing Solid Objects
pp. 1269-1276(8)
Authors: Wilkie, A.; Weidlich, A.

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A Volumetric Approach to Predictive Rendering of Fabrics
pp. 1277-1286(10)
Authors: Schroder, K.; Klein, R.; Zinke, A.

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Progressive Expectation‐Maximization for Hierarchical Volumetric Photon Mapping
pp. 1287-1297(11)
Authors: Jakob, Wenzel; Regg, Christian; Jarosz, Wojciech

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Variable Bit Rate GPU Texture Decompression
pp. 1299-1308(10)
Authors: Olano, M.; Baker, D.; Griffin, W.; Barczak, J.

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Least Squares Vertex Baking
pp. 1319-1326(8)
Authors: Kavan, L.; Bargteil, A.W.; Sloan, P.‐P.

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Importance Point Projection for GPU‐based Final Gathering
pp. 1327-1336(10)
Authors: Maletz, David; Wang, Rui

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Direct Ray Tracing of Phong Tessellation
pp. 1337-1344(8)
Authors: Ogaki, Shinji; Tokuyoshi, Yusuke

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A Ray Tracing Approach to Diffusion Curves
pp. 1345-1352(8)
Authors: Bowers, John C.; Leahey, Jonathan; Wang, Rui

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Coherent Out‐of‐Core Point‐Based Global Illumination
pp. 1353-1360(8)
Authors: Kontkanen, Janne; Tabellion, Eric; Overbeck, Ryan S.

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Guided Image Filtering for Interactive High‐quality Global Illumination
pp. 1361-1368(8)
Authors: Bauszat, Pablo; Eisemann, Martin; Magnor, Marcus

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