Cutting and Pasting Irregularly Shaped Patches for Texture Synthesis
This paper proposes a patch-based texture synthesis approach that cuts and stitches irregularly shaped texture patches to generate new texture images with minimized visual discontinuity. It works well on a wide range of textures. A semiautomatic algorithm is developed to obtain the irregularly shaped patches. To synthesize strictly structured textures, a regular pasting method is proposed to identify the texture structures and subsequently position the irregularly shaped patches according to the identified structures. The results and comparisons with related work are given.
Keywords: I.3.3 Computer Graphics: Picture/Image Generation; I.3.6 Computer Graphics: Methodology and Techniques; I.4.3.5 Image Processing and Computer Vision: Enhancement, Reconstruction; image processing; irregularly shaped texture patches; texture synthesis
Document Type: Research Article
Affiliations: 1: Department of Communication Systems, Lancaster University, Lancaster LA1 4WA, UK 2: State Key Lab of CAD&CG, Zhejiang University, Zhejiang 310027, China 3: Department of Computing and Information Systems, University of Luton, Luton LU1 3JU, UK
Publication date: March 1, 2005