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Publisher: Wiley-Blackwell on behalf of the European Association for Computer Graphics

Volume 19, Number 3, September 2000

Generating Animatable 3D Virtual Humans from Photographs
pp. 1-10(10)
Authors: Lee, WonSook; Gu, Jin; Magnenat-Thalmann, Nadia

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Using an Intermediate Skeleton and Inverse Kinematics for Motion Retargeting
pp. 11-19(9)
Authors: Monzani, Jean-Sébastien; Baerlocher, Paolo; Boulic, Ronan; Thalmann, Daniel

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Modeling the Motion of Dense Smoke in the Wind Field
pp. 21-29(9)
Authors: Rudolf, Marcin J.; Raczkowski, Jacek

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Unsteady Flow Visualization by Animating Evenly-Spaced Streamlines
pp. 31-39(9)
Authors: Jobard, Bruno; Lefer, Wilfrid

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Floating Points: A Method for Computing Stipple Drawings
pp. 41-50(10)
Authors: Deussen, Oliver; Hiller, Stefan; van Overveld, Cornelius; Strothotte, Thomas

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Automatic Generation of Virtual Woodblocks and Multicolor Woodblock Printing
pp. 51-58(8)
Authors: Mizuno, S.; Kasaura, T.; Okouchi, T.; Yamamoto, S.; Okada, M.; Toriwaki, J.

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LCTS: Ray Shooting using Longest Common Traversal Sequences
pp. 59-70(12)
Authors: Havran, V.; Bittner, J.

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Modelling virtual cities dedicated to behavioural animation
pp. 71-80(10)
Authors: Thomas, Gwenola; Donikian, Stéphane

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Binding Virtual Environments to Toolkit Capabilities
pp. 81-89(9)
Authors: Smith, Shamus P.; Duke, David J.

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Scene-Graph-As-Bus: Collaboration between Heterogeneous Stand-alone 3-D Graphical Applications
pp. 91-98(8)
Authors: Zeleznik, Bob; Holden, Loring; Capps, Michael; Abrams, Howard; Miller, Tim

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A Novel Approach Makes Higher Order Wavelets Really Efficient for Radiosity
pp. 99-108(10)
Authors: Cuny, François; Alonso, Laurent; Holzschuch, Nicolas

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Physically-Based Patination for Underground Objects
pp. 109-117(9)
Authors: Chang, Yao-Xun; Shih, Zen-Chung

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Real Time, Accurate, Multi-Featured Rendering of Bump Mapped Surfaces
pp. 119-130(12)
Authors: Tariniy, M.; Cignoniz, P.; Rocchinix, C.; Scopigno, R.

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Interpolatory √3-Subdivision
pp. 131-138(8)
Authors: Labsik, U.; Greiner, G.

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External Memory View-Dependent Simplification
pp. 139-150(12)
Authors: El-Sana, Jihad; Chiang, Yi-Jen

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Subdivision Surface Tesselation on the Fly using a versatile Mesh Data Structure
pp. 151-159(9)
Authors: Müller, Kerstin; Havemann, Sven

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Augmented Reality with Back-Projection Systems using Transflective Surfaces
pp. 161-168(8)
Authors: Bimber, Oliver; Encarnação, L. Miguel; Schmalstieg, Dieter

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Haptic Cues for Image Disambiguation
pp. 169-178(10)
Authors: Faconti, G.; Massink, M.; Bordegoni, M.; De Angelis, F.; Booth, S.

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Priority-Driven Acoustic Modeling for Virtual Environments
pp. 179-188(10)
Authors: Min, Patrick; Funkhouser, Thomas

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Robust Motion Watermarking based on Multiresolution Analysis
pp. 189-198(10)
Authors: Kim, Tae-hoon; Lee, Jehee; Shin, Sung yong

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Towards Blind Detection of Robust Watermarks in Polygonal Models
pp. 199-208(10)
Authors: Benedens, Oliver; Busch, Christoph

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Context-based Space Filling Curves
pp. 209-218(10)
Authors: Dafner, Revital; Cohen-Or, Daniel; Matias, Yossi

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Realistic Collision Avoidance of Upper Limbs Based on Neuroscience Models
pp. 219-228(10)
Author: Nebel, Jean-Christophe

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The Impulse Graph: A New Dynamic Structure For Global Collisions
pp. 229-238(10)
Authors: Baciu, George; Keung Wong, Sai

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Graceful Degradation of Collision Handling in Physically Based Animation
pp. 239-248(10)
Authors: Dingliana, John; O'Sullivan, Carol

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Multiresolution Shape Deformations for Meshes with Dynamic Vertex Connectivity
pp. 249-260(12)
Authors: Kobbelt, Leif P.; Bareuther, Thilo; Seidel, Hans-Peter

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Direct Manipulation and Interactive Sculpting of PDE Surfaces
pp. 261-270(10)
Authors: Du, Haixia; Qin, Hong

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A Multiresolution Model for Soft Objects Supporting Interactive Cuts and Lacerations
pp. 271-281(11)
Authors: Ganovelli, Fabio; Cignoni, Paolo; Montani, Claudio; Scopigno, Roberto

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Color Distribution - A New Approach to Texture Compression
pp. 283-290(8)
Authors: Ivanov, Denis V.; Kuzmin, Yevgeniy P.

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An Adaptive Spectral Rendering with a Perceptual Control
pp. 291-300(10)
Authors: Claude Iehl, Jean; Péroche, Bernard

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Tone Reproduction for Interactive Walkthroughs
pp. 301-311(11)
Authors: Scheel, A.; Stamminger, M.; Seidel, H.-P.

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Virtual Dunhuang Mural Restoration System in Collaborative Network Environment
pp. 331-340(10)
Authors: Li, Xiangyang; Lu, Dongming; Pan, Yunhe

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Interactive High-Quality Maximum Intensity Projection
pp. 341-350(10)
Authors: Mroz, Lukas; Hauser, Helwig; Gröller, Eduard

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Gradient Estimation in Volume Data using 4D Linear Regression
pp. 351-358(8)
Authors: Neumann, László; Csébfalvi, Balázs; König, Andreas; Gröller, Eduard

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Fast Volume Rendering and Data Classification Using Multiresolution in Min-Max Octrees
pp. 359-368(10)
Authors: Dong, Feng; Krokos, Meleagros; Clapworthy, Gordon

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Reshaping the Coliseum in Rome: An Integrated Data Capture and Modeling Method at Heritage Sites
pp. 369-378(10)
Authors: Gaiani, Marco; Balzani, Marcello; Uccelli, Federico

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Collaborative Virtual Simulation Environment for Radiotherapy Treatment Planning
pp. 379-390(12)
Authors: Cai, Wenli; Walter, Stefan; Karangelis, Grigorios; Sakas, Georgios

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A Video-Based 3D-Reconstruction of Soccer Games
pp. 391-400(10)
Authors: Bebie, T.; Bieri, H.

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Video-based Approach to Human Animation
pp. 401-409(9)
Authors: Lao, Zhiqiang; Li, Ling

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Representing Animations by Principal Components
pp. 411-418(8)
Authors: Alexa, Marc; Müller, Wolfgang

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A Vector-based Representation for Image Warping
pp. 419-425(7)
Authors: Froumentin, Max; Labrosse, Frédéric; Willis, Philip

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Real Time Local Approximation of Deformations using Rotations
pp. 427-436(10)
Author: Maillot, Jerome

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Motion Balance Filtering
pp. 437-446(10)
Authors: Tak, Seyoon; Song, Oh-young; Ko, Hyeong-Seok

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Automatic Surface Reconstruction from Point Sets in Space
pp. 457-465(9)
Authors: Attene, Marco; Spagnuolo, Michela

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Surface Reconstruction based on Lower Dimensional Localized Delaunay Triangulation
pp. 467-478(12)
Authors: Gopiy, M.; Krishnan, S.; Silva, C.T.

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An Interactive Approach to Point Cloud Triangulation
pp. 479-487(9)
Authors: Kobbelt, Leif P.; Botsch, Mario

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Efficient Algorithms for Computing Conservative Portal Visibility Information
pp. 489-498(10)
Authors: Jiménez, W. F. H.; Esperança, C.; Oliveira, A. A. F.

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Integrating Occlusion Culling and Levels of Detail through Hardly-Visible Sets
pp. 499-506(8)
Authors: Andújar, Carlos; Saona-Vázquez, Carlos; Navazo, Isabel; Brunet, Pere

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Directional Discretized Occluders for Accelerated Occlusion Culling
pp. 507-516(10)
Authors: Bernardini, Fausto; Klosowski, James T.; El-Sana, Jihad

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Colour Section
pp. 517-549(33)

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