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Publisher: Wiley-Blackwell on behalf of the European Association for Computer Graphics

Volume 18, Number 3, 1 September 1999

A Practical Analysis of Clustering Strategies for Hierarchical Radiosity (Supplementary material)
pp. iv-iv(1)
Authors: Hasenfratz, J-M.; Damez, C.; Sillion, F.; Drettakis, G.

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The Digital Michelangelo Project
pp. xiii-xvi(4)
Author: Levoy, M.A.

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Perceptual Principles and Computer Graphics
pp. xvii-xx(4)
Author: May, J.

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Active Storytelling
pp. xxi-xxiv(4)
Author: Glassner, A.

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Comprehensive Halftoning of 3D Scenes
pp. 13-22(10)
Authors: Veryovka, O.; Buchanan, J.

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An Efficient and Flexible Perception Pipeline for Autonomous Agents
pp. 23-30(8)
Authors: Bordeux, C.; Boulic, R.; Thalmann, D.

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Interactive Cuts through 3-Dimensional Soft Tissue
pp. 31-38(8)
Authors: Bielser, D.; Maiwald, V.A.; Gross, M.H.

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Creating Architectural Models from Images
pp. 39-50(12)
Authors: Liebowitz, D.; Criminisi, A.; Zisserman, A.

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Occluder Shadows for Fast Walkthroughs of Urban Environments
pp. 51-60(10)
Authors: Wonka, P.; Schmalstieg, D.

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Multi-layered impostors for accelerated rendering
pp. 61-73(13)
Authors: decoret, X.; Sillion, F.; Schaufler, G.; Dorsey, J.

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Generalized View-Dependent Simplification
pp. 83-94(12)
Authors: El-Sana, J.; Varshney, A.

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An Information Theory Framework for the Analysis of Scene Complexity
pp. 95-106(12)
Authors: Feixas, M.; del Acebo, E.; Bekaert, P.; Sbert, M.

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A Free Form Feature Taxonomy
pp. 107-118(12)
Authors: Fontana, M.; Giannini, F.; Meirana, M.

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A Shrink Wrapping Approach to Remeshing Polygonal Surfaces
pp. 119-130(12)
Authors: Kobbelt, L.P.; Vorsatz, J.; Labsik, U.

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Improved Laplacian Smoothing of Noisy Surface Meshes
pp. 131-138(8)
Authors: Vollmer, J.; Mencl, R.; Müller, H.

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An Adaptive Method for Area Light Sources and Daylight in Ray Tracing
pp. 139-150(12)
Authors: Zaninetti, J.; Boy, P.; Peroche, B.

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Adaptive Acquisition of Lumigraphs from Synthetic Scenes
pp. 151-160(10)
Authors: Schirmacher, H.; Heidrich, W.; Seidel, H-P.

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Compact Metallic Reflectance Models
pp. 161-172(12)
Authors: Neumann, L.; Neumannn, A.; Szirmay-Kalos, L.

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Capturing and Re-Using Rendition Styles for Non-Photorealistic Rendering
pp. 173-182(10)
Authors: Hamel, J.; Strothotte, T.

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An Interactive Designing System with Virtual Sculpting and Virtual Woodcut Printing
pp. 183-194(12)
Authors: Mizunoy, S.; Okadayy, M.; Toriwakiy, J.

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Computer-Generated Graphite Pencil Rendering of 3D Polygonal Models
pp. 195-208(14)
Authors: Sousa, M.C.; Buchanan, J.W.

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Weighted Multipass Methods for Global Illumination
pp. 209-220(12)
Authors: Suykens, F.; Willems, Y.D.

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A Practical Analysis of Clustering Strategies for Hierarchical Radiosity
pp. 221-232(12)
Authors: Hasenfratz, J-M.; Damez, C.; Sillion, F.; Drettakis, G.

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Stochastic Iteration for Non-diffuse Global Illumination
pp. 233-244(12)
Author: Szirmay-Kalos, L.

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Virtual Dunhuang Art Cave: A Cave within a CAVE
pp. 257-264(8)
Authors: Lutz, B.; Weintke, M.

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A Translucent Sketchpad for the Virtual Table Exploring Motion-based Gesture Recognition
pp. 277-286(10)
Authors: Encarnaĉão, L.M.; Bimber, O.; Schmalstieg, D.; Chandler, S.D.

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Interactive Mechanical Design Variation for Haptics and CAD
pp. 287-296(10)
Authors: Nelson, D.D.; Cohen, E.

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The Hybrid World of Virtual Environments
pp. 297-308(12)
Authors: Smith, S.; Duke, D.; Massink, M.

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An Informed Environment Dedicated to the Simulation of Virtual Humans in Urban Context
pp. 309-318(10)
Authors: Farenc, N.; Boulic, R.; Thalmann, D.

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Partitioning and Handling Massive Models for Interactive Collision Detection
pp. 319-330(12)
Authors: Wilson, A.; Larsen, E.; Manocha, D.; Lin, M.C.

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Seamless Integration of Databases in VR for Constructing Virtual Environments
pp. 331-338(8)
Authors: Soetebier, I.; Dörner, R.; Braun, N.

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Image Morphing with Feature Preserving Texture
pp. 339-348(10)
Authors: Tal, A.; Elber, G.

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Efficient and Handy Texture Mapping on 3D Surfaces
pp. 349-358(10)
Authors: Matsushita, K.; Kaneko, T.

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Data Intermixing and Multi-volume Rendering
pp. 359-368(10)
Authors: Cai, W.; Sakas, G.

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Fast Polyhedral Cell Sorting for Interactive Rendering of Unstructured Grids
pp. 369-376(8)
Authors: Comba, J.; Klosowsk, J.T.; Max, N.; Mitchell, J.S.B.; Silva, C.T.; Williams, P.L.

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Fast Lines: a Span by Span Method
pp. 377-384(8)
Authors: Boyer, V.; Bourdin, J.J.

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An Efficient 2½ D rendering and Compositing System
pp. 385-395(11)
Authors: Froumentin, M.; Willis, P.

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