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Relationships Between Video Game Play and Family Environment Among Female University Student Game Players Living at Home

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The purpose of this exploratory study was to further expand the knowledge base regarding electronic entertainment (in particular video game play) by exploring measures of time spent playing video games and the associations with perceived family environment among a sample of female university-student game players living at home. Prior studies have focused on how video games affect an individual on measures of cognition, emotional states, and self-perception. Few studies have explored possible relationships between video games and the family unit. Results indicate that among female university-student game players living at home, video game play and aspects of family environment are interrelated, but not in a positive way. Playing video games alone, away from the rest of the family, affected family relationships in a negative way; conflict increased in the family. Also, co-playing video games with family members did not seem to benefit family relationships. Finally, an aggregate family relationship index (FRI) was associated with measures of time spent playing video games.
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Document Type: Research Article

Publication date: May 1, 2015

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