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Open Access Visual Fatigue during Continuous Viewing the 3D Movie

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Three-dimensional (3D) displays become more and more popular in many fields. However, visual fatigue is one of the critical factors that impede the wide range of applications of 3D technology. Although many studies have investigated the 3D visual fatigue, a few of them are based on continuous viewing 3D contents. In this paper, we propose a method to evaluate visual fatigue through subjective scoring and objective measuring the physiological parameters during the continuous viewing 3D/2D movie. In the viewing, we test the objective and subjective indicators, including the heart rate (HR), blink frequency (BF) and percentage of eyelid closure over the pupil over time (PERCLOS) and the subjective scoring (SS). Before and after viewing the video, VRT, PMA and questionnaires are measured. Experimental results showed that the subjective score and objective indicates of visual fatigue increased gradually with viewing time although it was fluctuated. The symptoms of visual fatigue were generally more serious after viewing 3D movie than 2D ones. Based on the results above, a model was built to predict visual fatigue from HR and BF during continuous viewing 3D video processes.

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Keywords: BF; HR; Modeling; PERCLOS; Stereoscopic display; Subjective and Objective evaluation; Visual fatigue

Document Type: Research Article

Publication date: 2016-02-14

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  • For more than 30 years, the Electronic Imaging Symposium has been serving those in the broad community - from academia and industry - who work on imaging science and digital technologies. The breadth of the Symposium covers the entire imaging science ecosystem, from capture (sensors, camera) through image processing (image quality, color and appearance) to how we and our surrogate machines see and interpret images. Applications covered include augmented reality, autonomous vehicles, machine vision, data analysis, digital and mobile photography, security, virtual reality, and human vision. IS&T began sole sponsorship of the meeting in 2016. All papers presented at EIs 20+ conferences are open access.

    Please note: For purposes of its Digital Library content, IS&T defines Open Access as papers that will be downloadable in their entirety for free in perpetuity. Copyright restrictions on papers vary; see individual paper for details.

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