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Publisher: Taylor and Francis Ltd

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Volume 12, Number 2, 1 March 1998

RESEARCH PROGRAM OF ROBOCUP
pp. 117-125(9)
Author: Kitano, Hiroaki

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USING THE CASSIOPEIA METHOD TO DESIGN A ROBOT SOCCER TEAM
pp. 127-147(21)
Authors: Collinot, Anne; Drogoul, Alexis

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ACTION-BASED SENSOR SPACE SEGMENTATION FOR SOCCER ROBOT LEARNING
pp. 149-164(16)
Authors: Asada, Minoru; Ichinoda, Sho; Hosoda, Koh

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LAYERED APPROACH TO LEARNING CLIENT BEHAVIORS IN THE ROBOCUP SOCCER SERVER
pp. 165-188(24)
Authors: Stone, Peter; Veloso, Manuela

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IMPLEMENTING AGENT TEAMS IN DYNAMIC MULTIAGENT ENVIRONMENTS
pp. 189-210(22)
Author: Tambe, Milind

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FROM ROLES TO TEAMWORK: A FRAMEWORK AND ARCHITECTURE
pp. 211-231(21)
Authors: Ch, Simon; Padgham, Ng Lin

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SOCCER SERVER: A TOOL FOR RESEARCH ON MULTIAGENT SYSTEMS
pp. 233-250(18)
Authors: Noda, Itsuki; Matsubara, Hitoshi; Hiraki, Kazuo; Frank, Ian

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THE ROBOCUP PHYSICAL AGENT CHALLENGE: PHASE I
pp. 251-263(13)
Authors: Asada, Minoru; Stone, Peter; Kitano, Hiroaki; Werger, Barry; Kuniyoshi, Yasuo; Drogoul, Alexis; Duhaut, Dominique; Veloso, Manuela; Sho, Hajime Asama; Suzuki, Ji

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ANNOUNCEMENTS
pp. 265-266(2)

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