3D sound interactive environments for blind children problem solving skills
Authors: Sánchez, Jaime; Sáenz, Mauricio
Source: Behaviour and Information Technology, Volume 25, Number 4, July-August 2006 , pp. 367-378(12)
Publisher: Taylor and Francis Ltd
Abstract:
Audio-based virtual environments have been increasingly used to foster cognitive and learning skills. A number of studies have also highlighted that the use of technology can help learners to develop effective skills such as motivation and self-esteem. This study presents the design and usability of 3D interactive environments for children with visual disabilities to help them solve problems in Chilean geography and culture. We introduce AudioChile, a virtual environment that can be navigated through 3D sound to enhance spatiality and immersion throughout the environment. 3D sound is used to orientate, avoid obstacles, and identify the positions of various characters and objects within the environment. We have found during the usability evaluation that sound can be fundamental for attention and motivation purposes during interaction. Learners identified and clearly discriminated environmental sounds to solve everyday problems, spatial orientation, and laterality.Keywords: Hyperstories; 3D sound; Virtual world; Problem solving; Role-playing game
Document Type: Research article
DOI: http://dx.doi.org/10.1080/01449290600636660
Affiliations: 1: Department of Computer Science, University of Chile, Blanco Encalada 2120, Santiago, Chile
Publication date: 2006-07-01
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