Computer Gaming and Technical Communication:
Author: Eyman, Douglas
Source: Technical Communication, Volume 55, Number 3, August 2008 , pp. 242-250(9)
Publisher: Society for Technical Communication
Abstract:
Summary Provides an overview of gaming definitions and genresArgues that games provide a rich area for research and theory building in technical communicationDetails a five-part framework for mapping game activity to technical communication interestsDocument Type: Research article
Publication date: 2008-08-01
- Technical Communication, the Society's journal, publishes articles about the practical application of technical communication theory and serves as a common arena for discussion by practitioners. Technical Communication includes both quantitative and qualitative research while showcasing the work of some of the field's most noteworthy writers. Among its most popular features are the helpful book reviews. Technical Communication is published quarterly and is free with membership.
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- By this author: Eyman, Douglas

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