Computer Gaming and Technical Communication:
Author: Eyman, Douglas
Source: Technical Communication, Volume 55, Number 3, August 2008 , pp. 242-250(9)
Publisher: Society for Technical Communication
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Abstract:
Summary Provides an overview of gaming definitions and genresArgues that games provide a rich area for research and theory building in technical communicationDetails a five-part framework for mapping game activity to technical communication interestsDocument Type: Research article
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