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This paper explores issues of embodiment and representation in relation to Virtual Reality technologies and focuses in particular on the questions that arise in a technologically enforced negotiation between the virtual and the real. My exploration introduces two of my virtual environments, presenting the experimental, provocative playground spanned by such technologies. The sensory involvement of participants in these dynamic, virtual spaces enables me to produce performative realities, in which the boundaries between the Self and the allegedly Other are of a liquid nature. Virtual Reality technology can thus be considered as a 'thinking apparatus' that not only allows but also provokes to explore the transformation of the real, the body and the Self through the concept of the virtual.