Virtual reality authoring for schools

Authors: Wazlawick R.S.; Kirner T.; da Cruz Fagundes L.; Storb B.H.

Source: Digital Creativity, Volume 13, Number 1, March 2002 , pp. 7-10(4)

Publisher: Routledge, part of the Taylor & Francis Group

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Abstract:

The paper describes a method for programming behaviours of objects in virtual worlds. It is designed to be easy to use and to shield users from complex coding and syntax errors. It has been tested in a number of projects within schools in Brazil.

Document Type: Research article

DOI: http://dx.doi.org/10.1076/digc.13.1.7.3211

Publication date: 2002-03-01

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