Virtual reality authoring for schools
Authors: Wazlawick R.S.; Kirner T.; da Cruz Fagundes L.; Storb B.H.
Source: Digital Creativity, Volume 13, Number 1, March 2002 , pp. 7-10(4)
Abstract:
The paper describes a method for programming behaviours of objects in virtual worlds. It is designed to be easy to use and to shield users from complex coding and syntax errors. It has been tested in a number of projects within schools in Brazil.Document Type: Research article
DOI: http://dx.doi.org/10.1076/digc.13.1.7.3211
Publication date: 2002-03-01
- In this: publication
- By this: publisher
- By this author: Wazlawick R.S. ; Kirner T. ; da Cruz Fagundes L. ; Storb B.H.

Shopping cart
Receive new issue alert