
Stretching capabilities: children with disabilities playing TV and computer games
Intervention studies show that if children with disabilities play motion-controlled TV and computer games for training purposes their motivation increases and their training becomes more intensive, but why this happens has not been explained. This article addresses this question with the help of ethnographic material from a public project in Sweden. By applying interactional constructionism to detailed instances of play situations, the article specifies the social dynamics as well as identificatory attractions of these games for children with disabilities.
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Keywords: disability; games; identity; interaction; play; treatment
Document Type: Research Article
Affiliations: Department of Sociology, Lund University, Lund, Sweden
Publication date: 2011-05-01
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