Vehicle scheduling in 2D shop floor environments

Authors: Xidias, Elias K.; Nearchou, Andreas C.; Aspragathos, Nikos A.

Source: Industrial Robot: An International Journal, Volume 36, Number 2, 2009 , pp. 176-183(8)

Publisher: Emerald Group Publishing Limited

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Abstract:

<B>Purpose</B> - The purpose of this paper is to develop an efficient method for solving a vehicle scheduling problem (VSP) in 2D industrial environments. An autonomous vehicle is requested to serve a set of work centers in the shop floor providing transport and delivery tasks while avoiding collisions with obstacles during its travel. The objective is to find a minimum in length, collision-free vehicle routing schedule that serves timely as many as possible work centers in the shop floor. <B>Design/methodology/approach</B> - First, the vehicle's environment is mapped into a 2D B-Spline surface embedded in 3D Euclidean space using a robust geometric model. Then, a modified genetic algorithm is applied on the generated surface to search for an optimum legal route schedule that satisfies the requirements of the vehicle's mission. <B>Findings</B> - Simulation experiments show that the method is robust enough and can determine in a reasonable computation time a solution to VSP under consideration. <B>Originality/value</B> - There is a gap in the literature for methods that face VSP in shop-floor environments. This paper contributes to filling this gap by implementing a practical method that can be easily programmed and included in a modern service delivery system.
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