A game for the education and training of production/ operations management
Author: Sun, Hongyi
Source: Education + Training, Volume 40, Number 9, 1998 , pp. 411-416(6)
Publisher: Emerald Group Publishing Limited
Abstract:Records the development and evaluation of a role-playing game for the education and training of production/operations management courses. The game can be used for teaching at school and the training of apprentices in a company. The aim is to illustrate the basic principles of and the differences between two production planning methods, i.e. material requirement planning and just-in-time. This game simulates a car production process with manual paper-work and a set of poker cards.
Document Type: Research Article
Publication date: 1998-12-01