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The application of a US-originated computer-driven restaurant management game in the development of European hospitality managers

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Begins by examining the dissonance which exists between the learning outcomes of hospitality education and the skill needs of the industry. Following this introduction, describes a US-originated management game and evaluates it as an approach for the development of practising managers and students.

Keywords: Decision-support systems; Europe; Group dynamics; Hospitality industry; Learning styles; Management games; USA

Document Type: Research Article


Publication date: 1995-06-01

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