Dials and Levers and Glyphs, Oh My! Linear Algebra Solutions to Computer Game Puzzles
Author: Sklar, Jessica K.
Source: Mathematics Magazine, Volume 79, Number 5, December 2006 , pp. 360-367(8)
Publisher: Mathematical Association of America
Abstract:
Many puzzles in computer adventure games are obviously mathematical; others are math problems in disguise. In this paper, we use linear and abstract algebra to solve disguised mathematical puzzles in the computer games Myst and Timelapse.Document Type: Research article
Publication date: 2006-12-01
- Mathematics Magazine presents articles and notes on undergraduate mathematical topics in a lively expository style that appeals to students and faculty throughout the undergraduate years.
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