Dials and Levers and Glyphs, Oh My! Linear Algebra Solutions to Computer Game Puzzles

Author: Sklar, Jessica K.

Source: Mathematics Magazine, Volume 79, Number 5, December 2006 , pp. 360-367(8)

Publisher: Mathematical Association of America

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Abstract:

Many puzzles in computer adventure games are obviously mathematical; others are math problems in disguise. In this paper, we use linear and abstract algebra to solve disguised mathematical puzzles in the computer games Myst and Timelapse.

Document Type: Research article

Publication date: 2006-12-01

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