The Effects of Modeling and Experience on Young Children's Persistence at a Gambling Game
Authors: Tremblay G.C.1; Huffman L.2; Drabman R.S.2
Source: Journal of Gambling Studies, Volume 14, Number 2, 1998 , pp. 193-210(18)
Publisher: Springer
Abstract:
Gambling is common among children and adolescents, but Hide is known about factors initiating or maintaining this behavior. Fifty-one male and 51 female kindergarten and first grade children were invited to play a game involving repeated opportunities to select colored chips from a cup while blindfolded. Children playing for tangible incentives elected to play longer than those who were not (p < .001). Seeing a videotaped model win or fail to win a large prize had no effect on persistence with the game. Playing again one week later, children playing for incentives exhibited a more successful strategy, quitting sooner (p < .04) and with more winnings (p < .03). The parameters of experiential versus observational learning are discussed, with implications for educating children about risk-taking.
Language: English
Document Type: Research article
Affiliations: 1: University of Mississippi Medical Center. psygt@showme.missouri.edu 2: University of Mississippi Medical Center
Publication date: 1998-01-01
- In this: publication
- By this: publisher
- In this Subject: Neurology & Psychiatry , Anthropology & Archeology
- By this author: Tremblay G.C. ; Huffman L. ; Drabman R.S.

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