The Journal of Gaming and Virtual Worlds focuses on theoretical and applied, empirical, critical, rhetorical, creative, economic and professional approaches to the study of electronic games across platforms and genres as well as ludic and serious online environments.

Publisher: Intellect

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Volume 4, Number 2, 14 September 2012

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pp. 115-116(2)
Author: Muse, Eben


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Modonomics: Participation and competition in contention
pp. 119-135(17)
Author: Van der Graaf, Shenja

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Aren’t you a doll! Toying with avatars in digital playgrounds
pp. 153-170(18)
Author: Heljakka, Katriina

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Game Studies, Culture, Play and Practice
pp. 189-193(5)
Author: Ruggill, Judd Ethan

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pp. 195-203(9)
Author: Mullen, Mark

Machinima Review

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pp. 205-209(5)
Author: Johnson, Phylis

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