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The Journal of Gaming and Virtual Worlds focuses on theoretical and applied, empirical, critical, rhetorical, creative, economic and professional approaches to the study of electronic games across platforms and genres as well as ludic and serious online environments.

Publisher: Intellect

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Volume 3, Number 1, 29 March 2011

Articles

Legal games: the regulation of content and the challenge of casual gaming
pp. 3-19(17)
Author: Síthigh, Daithí Mac

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An exploration of cheating in a virtual gaming world
pp. 21-36(16)
Author: Dumitrica, Delia D.

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Simulating religious faith
pp. 51-66(16)
Author: Oldenburg, Aaron

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Gaming in education– a Trojan Mouse?
pp. 67-72(6)
Author: Padmore, Malcolm

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Reviews

REVIEWS
pp. 73-82(10)
Authors: Ruch, Adam; Sierra, Wendi A.

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Machinima Review

MACHINIMA REVIEWS
pp. 83-88(6)
Authors: Johnson, Phylis; Runo, Lowe; Pluskota, Jonathan

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