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The Journal of Gaming and Virtual Worlds focuses on theoretical and applied, empirical, critical, rhetorical, creative, economic and professional approaches to the study of electronic games across platforms and genres as well as ludic and serious online environments.

Publisher: Intellect

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Volume 2, Number 3, 1 December 2010

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Changing places: warping between perspectives
pp. 225-238(14)
Author: Gazzard, Alison

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Comparing 3D content creation interfaces in two virtual worlds: World of Warcraft and Second Life
pp. 239-258(20)
Authors: McArthur, Victoria; Teather, Robert J; Stuerzlinger, Wolfgang

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Scale and the construction of real-world models in Second Life
pp. 259-279(21)
Authors: Roberts, Jonathan C; Gittins, Robert; Thomas, Rhys


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pp. 281-293(13)
Authors: Ruch, Adam; Farman, Jason

Machinima Review

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Machinima Reviews
pp. 295-302(8)
Authors: Johnson, Phylis; Antfarm, Larkworthy; Bravin, Persia; Johnson, Phylis


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Index Volume 2
pp. 305-305(1)

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