Skip to main content

The Journal of Gaming and Virtual Worlds focuses on theoretical and applied, empirical, critical, rhetorical, creative, economic and professional approaches to the study of electronic games across platforms and genres as well as ludic and serious online environments.

Publisher: Intellect

More about this publication?
Volume 2, Number 3, 1 December 2010

Articles

Favourites:
ADD

Changing places: warping between perspectives
pp. 225-238(14)
Author: Gazzard, Alison

Favourites:
ADD

Comparing 3D content creation interfaces in two virtual worlds: World of Warcraft and Second Life
pp. 239-258(20)
Authors: McArthur, Victoria; Teather, Robert J; Stuerzlinger, Wolfgang

Favourites:
ADD

Scale and the construction of real-world models in Second Life
pp. 259-279(21)
Authors: Roberts, Jonathan C; Gittins, Robert; Thomas, Rhys

Favourites:
ADD

Reviews

Reviews
pp. 281-293(13)
Authors: Ruch, Adam; Farman, Jason

Favourites:
ADD

Machinima Review

Machinima Reviews
pp. 295-302(8)
Authors: Johnson, Phylis; Antfarm, Larkworthy; Bravin, Persia; Johnson, Phylis

Favourites:
ADD

Articles

Index Volume 2
pp. 305-305(1)

Favourites:
ADD

  • Access Key
  • Free content
  • Partial Free content
  • New content
  • Open access content
  • Partial Open access content
  • Subscribed content
  • Partial Subscribed content
  • Free trial content
UA-1313315-26
Cookie Policy
X
Cookie Policy
Ingenta Connect website makes use of cookies so as to keep track of data that you have filled in. I am Happy with this Find out more