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Subtle Archaeology: The Complex Infrastructures of Fallout 3 Fallout 3, Game of the Year Edition, Bethesda Game Studios (2008), Rockville, MD: Bethesda Softworks, $49.99 (USD)

Creed, Code and Culture: Assassin's Creed as Videogame Legend Assassin's Creed, Ubisoft Montreal (2008), Montreuil: Ubisoft, $19.99 (USD)

A World of Possibilities Digital Culture, Play and Identity: A World of Warcraft Reader, Hilde G. Corneliussen and Jill Walker Rettberg (eds) (2008), Cambridge, MA: MIT Press, 304 pp. ISBN 978-0-262-03370-1, Softcover, $31.95 (USD)

Space and Video Games: A Relation Led by the Player Video Game Spaces: Image, Play, and Structure in 3D Worlds, Michael Nitsche (2008), Cambridge, MA.: MIT Press, 312 pp. ISBN: 978-0-262-14101-7, Paperback, $35.00 (USD)

Document Type: Review Article


Affiliations: 1: University of Pittsburgh (USA). 2: Macquarie University, Sydney, Australia. 3: The Open University (UK). 4: Universitat Autnoma de Barcelona (UAB), Universitat Oberta de Catalunya (UOC), Universitat Abat Oliba (UAO), Cable Studies Center (CECABLE).

Publication date: 2010-08-01

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  • The Journal of Gaming and Virtual Worlds focuses on theoretical and applied, empirical, critical, rhetorical, creative, economic and professional approaches to the study of electronic games across platforms and genres as well as ludic and serious online environments.
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