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The Journal of Gaming and Virtual Worlds focuses on theoretical and applied, empirical, critical, rhetorical, creative, economic and professional approaches to the study of electronic games across platforms and genres as well as ludic and serious online environments.

Publisher: Intellect

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Volume 1, Number 2, 1 December 2009

Articles

A life no longer worth playing: some remarks on in-game suicide
pp. 83-95(13)
Authors: Nagenborg, Michael; Hoffstadt, Christian

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Teleporting the library?
pp. 117-129(13)
Author: Heilesen, Simon B.

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Developing a methodology for corpus-based computer game studies
pp. 143-169(27)
Author: Carrillo Masso, Isamar

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Reviews

Reviews
pp. 173-189(17)
Authors: Mullen, Mark; Bergstrom, George; McKenney, Craig; Fizek, Sonia

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Articles

Index Volume 1
pp. 190-190(1)

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