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Volume 24, Number 3, May 2003

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Editorial: Designing in context
pp. 195-197(3)
Author: Lloyd P.

Mindless repetition: Learning from computer games
pp. 199-212(14)
Author: Coyne R.

What was Philippe Starck thinking of?
pp. 237-253(17)
Authors: Lloyd P.; Snelders D.

Imagining the building: architectural design as semiotic construction
pp. 255-273(19)
Authors: Medway P.; Clark B.

Educating effective engineering designers: the role of reflective practice
pp. 275-294(20)
Authors: Adams R.S.; Turns J.; Atman C.J.

Designing and learning: a disjunction in contexts
pp. 295-311(17)
Author: Bucciarelli L.L.

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