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Volume 27, Number 2, April 2008

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Frontmatter
pp. i-xxii(22)

Surface Reconstruction From Non-parallel Curve Networks
pp. 155-163(9)
Authors: Liu, L.; Bajaj, C.; Deasy, J. O.; Low, D. A.; Ju, T.

High-Resolution Volumetric Computation of Offset Surfaces with Feature Preservation
pp. 165-174(10)
Authors: Pavić, Darko; Kobbelt, Leif

Reduced Depth and Visual Hulls of Complex 3D Scenes
pp. 175-182(8)
Authors: Bogomjakov, Alexander; Gotsman, Craig

Render2MPEG: A Perception-based Framework Towards Integrating Rendering and Video Compression
pp. 183-192(10)
Authors: Herzog, Robert; Kinuwaki, Shinichi; Myszkowski, Karol; Seidel, Hans-Peter

Apparent Greyscale: A Simple and Fast Conversion to Perceptually Accurate Images and Video
pp. 193-200(8)
Authors: Smith, Kaleigh; Landes, Pierre-Edouard; Thollot, Joëlle; Myszkowski, Karol

Effect of Character Animacy and Preparatory Motion on Perceptual Magnitude of Errors in Ballistic Motion
pp. 201-210(10)
Authors: Reitsma, P. S. A.; Andrews, J.; Pollard, N. S.

Lighting and Occlusion in a Wave-Based Framework
pp. 211-220(10)
Authors: Ziegler, Remo; Croci, Simone; Gross, Markus

CHC++: Coherent Hierarchical Culling Revisited
pp. 221-230(10)
Authors: Mattausch, Oliver; Bittner, Jiří; Wimmer, Michael

GPU Accelerated Direct Volume Rendering on an Interactive Light Field Display
pp. 231-240(10)
Authors: Agus, Marco; Gobbetti, Enrico; Guitiàn, José Antonio Iglesias; Marton, Fabio; Pintore, Giovanni

Curvature-Domain Shape Processing
pp. 241-250(10)
Authors: Eigensatz, Michael; Sumner, Robert W.; Pauly, Mark

Spectral Geometry Processing with Manifold Harmonics
pp. 251-260(10)
Authors: Vallet, B.; Lévy, B.

Video Relighting Using Infrared Illumination
pp. 271-279(9)
Authors: Wang, Oliver; Davis, James; Chuang, Erika; Rickard, Ian; de Mesa, Krystle; Dave, Chirag

Augmented Panoramic Video
pp. 281-290(10)
Authors: Hermans, C.; Vanaken, C.; Mertens, T.; Van Reeth, F.; Bekaert, P.

Stereo Light Probe
pp. 291-300(10)
Authors: Corsini, Massimiliano; Callieri, Marco; Cignoni, Paolo

Sketching and Composing Widgets for 3D Manipulation
pp. 301-310(10)
Authors: Schmidt, Ryan; Singh, Karan; Balakrishnan, Ravin

Real-Time Rendering and Editing of Vector-based Terrains
pp. 311-320(10)
Authors: Bruneton, Eric; Neyret, Fabrice

Sketch-Based Procedural Surface Modeling and Compositing Using Surface Trees
pp. 321-330(10)
Authors: Schmidt, Ryan; Singh, Karan

Zippy: A Framework for Computation and Visualization on a GPU Cluster
pp. 341-350(10)
Authors: Fan, Zhe; Qiu, Feng; Kaufman, Arie E.

GPU-based Fast Ray Casting for a Large Number of Metaballs
pp. 351-360(10)
Authors: Kanamori, Yoshihiro; Szego, Zoltan; Nishita, Tomoyuki

Ray Casting Algebraic Surfaces using the Frustum Form
pp. 361-370(10)
Authors: Reimers, Martin; Seland, Johan

Simulation of Human Motion Data using Short-Horizon Model-Predictive Control
pp. 371-380(10)
Authors: da Silva, M.; Abe, Y.; Popović, J.

Expressive Facial Gestures From Motion Capture Data
pp. 381-388(8)
Authors: Ju, Eunjung; Lee, Jehee

Automatic Conversion of Mesh Animations into Skeleton-based Animations
pp. 389-397(9)
Authors: de Aguiar, Edilson; Theobalt, Christian; Thrun, Sebastian; Seidel, Hans-Peter

Articulated Object Reconstruction and Markerless Motion Capture from Depth Video
pp. 399-408(10)
Authors: Pekelny, Yuri; Gotsman, Craig

Floating Textures
pp. 409-418(10)
Authors: Eisemann, M.; De Decker, B.; Magnor, M.; Bekaert, P.; de Aguiar, E.; Ahmed, N.; Theobalt, C.; Sellent, A.

Texture Synthesis From Photographs
pp. 419-428(10)
Authors: Eisenacher, C.; Lefebvre, S.; Stamminger, M.

An Example-based Procedural System for Element Arrangement
pp. 429-436(8)
Authors: Ijiri, Takashi; Mêch, Radomír; Igarashi, Takeo; Miller, Gavin

Manifold-valued Thin-Plate Splines with Applications in Computer Graphics
pp. 437-448(12)
Authors: Steinke, Florian; Hein, Matthias; Peters, Jan; Schölkopf, Bernhard

Conformal Flattening by Curvature Prescription and Metric Scaling
pp. 449-458(10)
Authors: Ben-Chen, Mirela; Gotsman, Craig; Bunin, Guy

Higher Order Barycentric Coordinates
pp. 459-466(8)
Authors: Langer, Torsten; Seidel, Hans-Peter

A Semi-Lagrangian CIP Fluid Solver without Dimensional Splitting
pp. 467-475(9)
Authors: Kim, Doyub; Song, Oh-young; Ko, Hyeong-Seok

A Fast Simulation Method Using Overlapping Grids for Interactions between Smoke and Rigid Objects
pp. 477-486(10)
Authors: Dobashi, Yoshinori; Matsuda, Yasuhiro; Yamamoto, Tsuyoshi; Nishita, Tomoyuki

Fluid in Video: Augmenting Real Video with Simulated Fluids
pp. 487-496(10)
Authors: Kwatra, Vivek; Mordohai, Philippos; Narain, Rahul; Penta, Sashi Kumar; Carlsonk, Mark; Pollefeys, Marc; Lin, Ming C.

An Adaptive Contact Model for the Robust Simulation of Knots
pp. 497-506(10)
Authors: Spillmann, Jonas; Teschner, Matthias

Single-pass Scalable Subsurface Rendering with Lightcuts
pp. 507-516(10)
Authors: Arbree, Adam; Walter, Bruce; Bala, Kavita

Real-Time Translucent Rendering Using GPU-based Texture Space Importance Sampling
pp. 517-526(10)
Authors: Chang, Chih-Wen; Lin, Wen-Chieh; Ho, Tan-Chi; Huang, Tsung-Shian; Chuang, Jung-Hong

Photo-realistic Rendering of Metallic Car Paint from Image-Based Measurements
pp. 527-536(10)
Authors: Rump, Martin; Müller, Gero; Sarlette, Ralf; Koch, Dirk; Klein, Reinhard

Efficient and Dynamic Simplification of Line Drawings
pp. 537-545(9)
Authors: Shesh, Amit; Chen, Baoquan

Visualizing Underwater Ocean Optics
pp. 547-556(10)
Authors: Gutierrez, Diego; Seron, Francisco J.; Munoz, Adolfo; Anson, Oscar

The Beam Radiance Estimate for Volumetric Photon Mapping
pp. 557-566(10)
Authors: Jarosz, Wojciech; Zwicker, Matthias; Jensen, Henrik Wann

Interactive Volume Rendering with Dynamic Ambient Occlusion and Color Bleeding
pp. 567-576(10)
Authors: Ropinski, Timo; Meyer-Spradow, Jennis; Diepenbrock, Stefan; Mensmann, Jörg; Hinrichs, Klaus

The Shadow Meets the Mask: Pyramid-Based Shadow Removal
pp. 577-586(10)
Authors: Shor, Yael; Lischinski, Dani

Detail-In-Context Visualization for Satellite Imagery
pp. 587-596(10)
Authors: Böttger, Joachim; Preiser, Martin; Balzer, Michael; Deussen, Oliver

Viewfinder Alignment
pp. 597-606(10)
Authors: Adams, Andrew; Gelfand, Natasha; Pulli, Kari

Image-based Aging Using Evolutionary Computing
pp. 607-616(10)
Authors: Hubball, Daniel; Chen, Min; Grant, Phil W.

Image-based Material Weathering
pp. 617-626(10)
Authors: Xuey, Su; Wang, Jiaping; Tong, Xin; Dai, Qionghai; Guo, Baining

Image-based Shaving
pp. 627-635(9)
Authors: Nguyen, Minh Hoai; Lalonde, Jean-Francois; Efros, Alexei A.; De la Torre, Fernando

Distortion-Free Steganography for Polygonal Meshes
pp. 637-642(6)
Authors: Bogomjakov, Alexander; Gotsman, Craig; Isenburg, Martin

Sparse points matching by combining 3D mesh saliency with statistical descriptors
pp. 643-652(10)
Authors: Castellani, U.; Cristani, M.; Fantoni, S.; Murino, V.

Dynamic Sampling and Rendering of Algebraic Point Set Surfaces
pp. 653-662(10)
Authors: Guennebaud, Gaël; Germann, Marcel; Gross, Markus

Accurate Shadows by Depth Complexity Sampling
pp. 663-674(12)
Authors: Forest, Vincent; Barthe, Loïc; Paulin, Mathias

Deep Opacity Maps
pp. 675-680(6)
Authors: Yuksel, Cem; Keyser, John

Practical Product Importance Sampling for Direct Illumination
pp. 681-690(10)
Authors: Clarberg, Petrik; Akenine-Möllery, Tomas

Characterization for High Dynamic Range Imaging
pp. 691-697(7)
Authors: Kim, Min H.; Kautz, Jan

Modeling a Generic Tone-mapping Operator
pp. 699-708(10)
Authors: Mantiuk, Rafał; Seidel, Hans-Peter

Agile Spectrum Imaging: Programmable Wavelength Modulation for Cameras and Projectors
pp. 709-717(9)
Authors: Mohan, Ankit; Raskar, Ramesh; Tumblin, Jack

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