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Publisher: Blackwell Publishing on behalf of the European Association for Computer Graphics

Volume 22, Number 3, September 2003
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Volumetric Filtering, Modeling and Visualization for Nano-Medicine
pp. xvii-xvii(1)
Author: Bajaj, Chandrajit

Freeform Shape Representations for Efficient Geometry Processing
pp. xviii-xviii(1)
Author: Kobbelt, Leif

Open Issues in Photo-realistic Rendering
pp. xix-xix(1)
Author: Purgathofer, Werner

On Visual Similarity Based 3D Model Retrieval
pp. 223-232(10)
Authors: Chen, Ding-Yun; Tian, Xiao-Pei; Shen, Yu-Te; Ouhyoung, Ming

Field Functions for Blending Range Controls on Soft Objects
pp. 233-242(10)
Authors: Hsu, P. C.; Lee, C.

Fast Photo-Realistic Rendering of Trees in Daylight
pp. 243-252(10)
Authors: Qin, Xueying; Nakamae, Eihachiro; Tadamura, Katsumi; Nagai, Yasuo

Animation of Bubbles in Liquid
pp. 253-262(10)
Authors: Hong, Jeong-Mo; Kim, Chang-Hun

Cloth Motion Capture
pp. 263-271(9)
Authors: Pritchard, D.; Heidrich, W.

Sub-Voxel Topology Control for Level-Set Surfaces
pp. 273-280(8)
Authors: Bischoff, Stephan; Kobbelt, Leif

Multi-scale Feature Extraction on Point-Sampled Surfaces
pp. 281-289(9)
Authors: Pauly, Mark; Keiser, Richard; Gross, Markus

ShieldTester: Cell-to-Cell Visibility Test for Surface Occluders
pp. 291-302(12)
Authors: Navazo, I.; Rossignac, J.; Jou, J.; Shariff, R.

Volumetric cell-and-portal generation
pp. 303-312(10)
Authors: Haumont, D.; Debeir, O.; Sillion, F.

Planning Collision-Free Reaching Motions for Interactive Object Manipulation and Grasping
pp. 313-322(10)
Authors: Kallmann, Marcelo; Aubel, Amaury; Abaci, Tolga; Thalmann, Daniel

Hierarchical and Heterogenous Reactive Agents for Real-Time Applications
pp. 323-331(9)
Authors: Niederberger, C.; Gross, M.

Compression of 2D Vector Fields Under Guaranteed Topology Preservation
pp. 333-342(10)
Authors: Theisel, H.; Rössl, Ch.; Seidel, H.-P.

Out-of-core compression and decompression of large n-dimensional scalar fields
pp. 343-348(6)
Authors: Ibarria, Lawrence; Lindstrom, Peter; Rossignac, Jarek; Szymczak, Andrzej

Hierarchical Context-based Pixel Ordering
pp. 349-358(10)
Authors: Bar-Joseph, Ziv; Cohen-Or, Daniel

Rendering and Affect
pp. 359-368(10)
Authors: Duke, D.J.; Barnard, P.J.; Halper, N.; Mellin, M.

Precise Ink Drawing of 3D Models
pp. 369-379(11)
Authors: Sousa, Mario Costa; Foster, Kevin; Wyvill, Brian; Samavati, Faramarz

A Few Good Lines: Suggestive Drawing of 3D Models
pp. 381-390(10)
Authors: Sousa, Mario Costa; Prusinkiewicz, Przemyslaw

Realistic Animation of Fluid with Splash and Foam
pp. 391-400(10)
Authors: Takahashi, Tsunemi; Fujii, Hiroko; Kunimatsu, Atsushi; Hiwada, Kazuhiro; Saito, Takahiro; Tanaka, Ken; Ueki, Heihachi

Particle-Based Simulation of Fluids
pp. 401-410(10)
Authors: Premžoe, Simon; Tasdizen, Tolga; Bigler, James; Lefohn, Aaron; Whitaker, Ross T.

Animating Hair with Loosely Connected Particles
pp. 411-418(8)
Authors: Bando, Yosuke; Chen, Bing-Yu; Nishita, Tomoyuki

Adaptive Logarithmic Mapping For Displaying High Contrast Scenes
pp. 419-426(8)
Authors: Drago, F.; Myszkowski, K.; Annen, T.; Chiba, N.

Image Categorization using Color Blobs in a Mobile Environment
pp. 427-432(6)
Authors: Gavilan Ruiz, David; Takahashi, Hiroki; Nakajima, Masayuki

Shadow Volumes on Programmable Graphics Hardware
pp. 433-440(8)
Authors: Brabec, Stefan; Seidel, Hans-Peter

Automatic texture atlas generation from trimmed NURBS models
pp. 453-461(9)
Authors: Gluth, M.; Klein, R.

Interactive Rendering with Bidirectional Texture Functions
pp. 463-472(10)
Authors: Suykens, Frank; Berge, Karl; Lagae, Ares; Dutré, Philip

Planned Sampling of Spatially Varying BRDFs
pp. 473-482(10)
Authors: Lensch, Hendrik P.A.; Lang, Jochen; Sá, Asla M.; Seidel, Hans-Peter

Multiresolution Surface Representation Based on Displacement Volumes
pp. 483-491(9)
Authors: Botsch, Mario; Kobbelt, Leif

BDAM — Batched Dynamic Adaptive Meshes for High Performance Terrain Visualization
pp. 505-514(10)
Authors: Cignoni, P.; Ganovelli, F.; Gobbetti, E.; Marton, F.; Ponchio, F.; Scopigno, R.

Beyond Stippling

— Methods for Distributing Objects on the Plane
pp. 515-522(8)
Authors: Hiller, Stefan; Hellwig, Heino; Deussen, Oliver

Interactive Cutaway Illustrations
pp. 523-532(10)
Authors: Diepstraten, J.; Weiskopf, D.; Ertl, T.

Advanced Design for a Realistic Virtual Brush
pp. 533-542(10)
Authors: Xu, Songhua; Lau, Francis C.M.; Tang, Feng; Pan, Yunhe

Ray Differentials and Multiresolution Geometry Caching for Distribution Ray Tracing in Complex Scenes
pp. 543-552(10)
Authors: Christensen, Per H.; Laur, David M.; Fong, Julia; Wooten, Wayne L.; Batali, Dana

Adaptive Ray Tracing of Subdivision Surfaces
pp. 553-562(10)
Authors: Müller, Kerstin; Techmann, Torsten; Fellner, Dieter

Image Based Interactive Rendering with View Dependent Geometry
pp. 573-582(10)
Authors: Evers-Senne, J.-F.; Koch, R.

The Stringed Haptic Workbench: a New Haptic Workbench Solution
pp. 583-589(7)
Authors: Tarrin, N.; Coquillart, S.; Hasegawa, S.; Bouguila, L.; Sato, M.

Interactive Design of Bonsai Tree Models
pp. 591-599(9)
Authors: Boudon, Frédéric; Prusinkiewicz, Przemyslaw; Federl, Pavol; Godin, Christophe; Karwowski, Radoslaw

A Fast Rendering Method for Refractive and Reflective Caustics Due to Water Surfaces
pp. 601-609(9)
Authors: Iwasaki, Kei; Dobashi, Yoshinori; Nishita, Tomoyuki

Real-Time Caustics
pp. 611-620(10)
Authors: Wand, M.; Straßer, W.

A Scalable Approach to Interactive Global Illumination
pp. 621-630(10)
Authors: Benthin, Carsten; Wald, Ingo; Slusallek, Philipp

Visyllable Based Speech Animation
pp. 631-639(9)
Authors: Kshirsagar, Sumedha; Magnenat-Thalmann, Nadia

Reanimating Faces in Images and Video
pp. 641-650(10)
Authors: Blanz, V.; Basso, C.; Poggio, T.; Vetter, T.

Narrative Use of Sign Language by a Virtual Character for the Hearing Impaired
pp. 651-660(10)
Authors: Rieger, Thomas; Braun, Norbert

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